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Rough Prototyping

Problem solvingCreative: visual and prototyping

Reference model

Rough Prototyping StepsA sequence of 4 steps, read from the first to the last: 1, Define the Concept; 2, Create the Prototype; 3, Gather Feedback; 4, Iterate.Define theConceptClarify the idea orproblem to address.1Create thePrototypeUse simple materialsto build a visualrepresentation.2Gather FeedbackPresent theprototype tostakeholders andcollect their input.3IterateRefine the prototypebased on feedback.4

Rough prototypes help visualize ideas and facilitate discussion.

About this model

A method for quickly creating visual representations of ideas, allowing teams to iterate and refine concepts based on feedback.

Originator not stated.

How to read it

  • Focus on the key features and functions that need validation.
  • Use feedback to iterate and improve the prototype.

What this does

Creates quick, low-fidelity representations of ideas to explore concepts and gather feedback early in the design process.

When to use it

Use it when you need to visualize ideas quickly and gather input from stakeholders without investing significant time or resources.

Not when: Do not use it when detailed specifications are required, or when the project is at a stage where high fidelity is necessary for decision-making.

What happens next

Move to user testing to validate the prototype and gather insights for refinement.

Golden thread

Builds on ←

  • Problem statement
  • Stakeholder input

Feeds into →

  • User testing results

Use this tool, free

Sign in to open the worksheet. Your work saves as you type, the AI can draft the parts you have not filled in, and you finish with an analysis and a 30/60/90-day action plan.

Drafted with AI and reviewed by Eccellere on 04/11/2026. Guidance, not advice: apply your own judgement.